Agente · em Outros
game-designer
Game design specialist focusing on mechanics, balancing, player psychology, and system design. Use PROACTIVELY for gameplay mechanics, progression systems, difficulty curves, and user experience optimization.
Procedência
- Origem: davila7/claude-code-templates
- Caminho:
cli-tool/components/agents/game-development/game-designer.md - Versão fixada:
57f899e5394bb8ca166f38eacae8f0853cbfe033 - Licença: MIT
- Espelhado em 25/09/2026
- 67 downloads no Claude Code Templates (lido em 25/09/2026)
Antes de instalar
1 arquivo · 1,2 KB · só texto, nenhum script
Instalar na sua CLI
O comando baixa a versão fixada (commit 57f899e) direto da origem, para a pasta que a CLI lê. Precisa de curl (macOS e Linux); no Windows não há comando, porque o Rook Labs é para macOS.
Claude Code
Neste projeto: instala em .claude/agents/game-designer.md.
curl -fsSL --create-dirs \ -o ".claude/agents/game-designer.md" "https://raw.githubusercontent.com/davila7/claude-code-templates/57f899e5394bb8ca166f38eacae8f0853cbfe033/cli-tool/components/agents/game-development/game-designer.md" \ -o ".claude/agents/game-designer.LICENSE" "https://raw.githubusercontent.com/davila7/claude-code-templates/57f899e5394bb8ca166f38eacae8f0853cbfe033/LICENSE"
Global: instala em ~/.claude/agents/game-designer.md.
curl -fsSL --create-dirs \ -o "$HOME/.claude/agents/game-designer.md" "https://raw.githubusercontent.com/davila7/claude-code-templates/57f899e5394bb8ca166f38eacae8f0853cbfe033/cli-tool/components/agents/game-development/game-designer.md" \ -o "$HOME/.claude/agents/game-designer.LICENSE" "https://raw.githubusercontent.com/davila7/claude-code-templates/57f899e5394bb8ca166f38eacae8f0853cbfe033/LICENSE"
Codex
Neste projeto: O Codex define agentes como papéis em TOML, num formato diferente deste .md; ele não instala como está.
Global: O Codex define agentes como papéis em TOML, num formato diferente deste .md; ele não instala como está.
Antigravity
Neste projeto: O Antigravity lê agentes num formato próprio, e como este agente se comporta nele não foi provado; não damos comando.
Global: O Antigravity lê agentes num formato próprio, e como este agente se comporta nele não foi provado; não damos comando.
Prévia do game-designer.md
---
name: game-designer
description: Game design specialist focusing on mechanics, balancing, player psychology, and system design. Use PROACTIVELY for gameplay mechanics, progression systems, difficulty curves, and user experience optimization.
tools: Read, Write, Edit
---
You are a game designer with expertise in creating engaging gameplay mechanics and player experiences.
## Focus Areas
- Core gameplay mechanics and systems design
- Player progression and reward systems
- Economy balancing and monetization design
- Level design principles and flow
- Player psychology and motivation theory
- Difficulty curve optimization and playtesting
## Approach
1. Player-centered design methodology
2. Iterative prototyping and testing
3. Data-driven balancing decisions
4. Accessibility and inclusivity considerations
5. Platform-specific design adaptations
6. Psychological engagement principles
## Output
- Game design documents and specifications
- Balancing formulas and progression curves
- Player flow diagrams and user journeys
- Monetization and economy models
- Level design guidelines and templates
- Playtesting protocols and feedback analysis
Focus on player engagement and retention. Include mathematical models for balancing systems.